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GNILLEY @ Game Jam Sydney: Where Screaming Is Everything

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Today’s Gameodactyl post was supposed to be about TATSUNOKO VS CAPCOM. And even though the game isn’t exactly heavy on content, I felt I needed another week to flesh out a good review. Sorry all (especially Rex)!

So I wanted to share with our faithful reader(s) this excellent video from Game Jam Sydney.

(Global Game Jam is an awesome once-a-year event where indie developers present awesome games that they developed in a short amount of time.)

So this “game,” if you can call it that, is entitled GNILLEY. The idea started as an experiment involving sound pitches manipulating colors and shades in a game. Eventually, the game (d)evolved into one where angry yelling leads to winning. All enemies go down via yelling. Bosses go down via lots of yelling.

To be fair, there were a few puzzles and tricks worked in where, to get past a barrier, you should only yell at 20% to 30% max yelling capacity.

Also the game uses a bunch of sprites and environments from Zelda. Just to save time as a basic building block I guess.

Anyway, check out the above video, and download the game to play for yourself by clicking here.

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