Today’s Gameodactyl post was supposed to be about TATSUNOKO VS CAPCOM. And even though the game isn’t exactly heavy on content, I felt I needed another week to flesh out a good review. Sorry all (especially Rex)!
So I wanted to share with our faithful reader(s) this excellent video from Game Jam Sydney.
(Global Game Jam is an awesome once-a-year event where indie developers present awesome games that they developed in a short amount of time.)
So this “game,” if you can call it that, is entitled GNILLEY. The idea started as an experiment involving sound pitches manipulating colors and shades in a game. Eventually, the game (d)evolved into one where angry yelling leads to winning. All enemies go down via yelling. Bosses go down via lots of yelling.
To be fair, there were a few puzzles and tricks worked in where, to get past a barrier, you should only yell at 20% to 30% max yelling capacity.
Also the game uses a bunch of sprites and environments from Zelda. Just to save time as a basic building block I guess.
Anyway, check out the above video, and download the game to play for yourself by clicking here.